Too Close to Real
by Peter Goransson

 

Cold, clean and too close to realism and therefore really close to get a shave. Silly eh? Fun to try and get some typical bathroom feeling in this pic. The marble head is modeled mostly in Imagine by adding lines, copy, paste, join, fracture, set and fill to edge line. Textured with a marble color map and procedurals. The beard is made with particles. Sink is modeled in Lightwave. The heat rising from the water is made with Alan Buciors texture or shader called exactly that, heat. Rendering in Imagine1.3.4. More details in link below.

more pics of same theme
copyright © 1998, peter goransson, march 11